A hexgrid based "number go up" tower defense game
- Svelte 63.2%
- TypeScript 30.5%
- HTML 5.1%
- JavaScript 1.2%
| Filename | Latest commit message | Latest commit date |
|---|---|---|
| public | ||
| src | ||
| .gitignore | ||
| index.html | ||
| package-lock.json | ||
| package.json | ||
| README.md | ||
| svelte.config.js | ||
| tsconfig.app.json | ||
| tsconfig.json | ||
| tsconfig.node.json | ||
| vite.config.ts | ||
Simple idle game idea
- Hex grid that operates on "ticks"
- Each hexagon is a Cell
- If an enemy EVER touches a NGU Cell, GAME OVER
Cells
- NGU (Number Go Up) Cell
- Each tick, generate 1 number